All of the correct callouts for the newest CSGO map, Ancient

TL;DR

  • Ancient features unique callouts like Donut and Split that differ from traditional CSGO maps
  • Mid control heavily favors CT side with sniper’s nest and cubby positions
  • B site entry requires navigating multiple tight chokepoints and angles
  • Community callouts vary significantly, requiring flexible communication approaches
  • Proper callout mastery can significantly improve ranked performance and team coordination

Many competitive CSGO players struggle with the intricate layout and callout system of the Ancient map. Mastering location terminology provides a substantial advantage in ranked matches where split-second decisions determine round outcomes.

Effective callouts serve as the foundation of team coordination in tactical shooters. When players accurately communicate enemy positions, teams can execute coordinated pushes, set up crossfires, and rotate efficiently between bomb sites. Teams with superior communication consistently outperform those relying solely on individual skill.

Ancient replaced Train in the active duty pool, introducing Aztec-inspired aesthetics that initially confused veteran players. The transition period requires dedicated learning to overcome the map’s visual complexity and unfamiliar angles.

Ancient’s design emphasizes close-quarters combat with limited long sightlines compared to open maps like Dust II. The enclosed nature creates intense firefights in narrow corridors where positioning trumps raw aiming skill.

The map features two primary bomb sites with distinct characteristics: Site A accessible through the lengthy Split corridor resembling Inferno’s banana, while Site B presents multiple tight entry points that favor defensive setups.

Counter-Terrorists enjoy natural advantages at mid with elevated positions controlling key pathways. This asymmetric design requires Terrorists to employ creative entry strategies and utility usage to overcome positional disadvantages.

The path to A bomb site begins at Split, an extensive corridor that demands careful utility usage and methodical clearing. Teams should deploy smokes and flashes to navigate this high-risk approach while watching for common defensive setups.

A unique circular structure near A site sparked community debate about proper naming. While veteran players initially called it “tomb” due to its appearance, Valve’s official designation as “donut” has created ongoing confusion in matchmaking.

Defensive positions around A include platform, default plant spot, and temple area. CTs typically position one player watching Split entrance while another holds angles from site positions.

Donut.

— CS:GO (@CSGO)
June 19, 2021

Common mistakes include overpeeking Split without proper support and failing to communicate donut control. Successful A takes require coordinated utility and timing to overwhelm the natural CT advantages.

B site presents the most challenging entry conditions on Ancient with multiple constricted pathways. The primary approaches include ramp, dig, catwalk, and ruins—each requiring different tactical approaches.

Ramp provides direct access but exposes attackers to multiple angles from site defenders. Dig offers underground access that bypasses some defenses but creates predictable emergence points.

Catwalk and ruins allow for flanking maneuvers but require precise timing and communication. CTs typically stack B site defenses due to the ease of holding these narrow entry points with crossfire setups.

Successful B executions depend on synchronized multi-pronged attacks that split defender attention. Teams should avoid committing all players through a single choke point, instead creating pressure from multiple directions simultaneously.

Mid control represents the most strategically valuable territory on Ancient, heavily favoring the CT side. The area includes top-mid, cubby, and sniper’s nest—positions that control rotation between bomb sites.

Sniper’s nest provides overwatch on both mid pathways and A site approaches. This elevated position allows AWPers to shut down mid control while providing information about enemy rotations.

Cubby offers protected positioning for riflers supporting the sniper. Teams controlling mid can efficiently rotate to either bomb site while gathering crucial intelligence about enemy movements.

Terrorists contesting mid should use utility to limit sniper effectiveness and create temporary pathways. Smoke grenades blocking sniper’s nest sightlines combined with flashbangs for cubby clearance enable mid takes.

The CSGO community has yet to establish universal callout standards for Ancient, leading to communication inconsistencies across ranked matches. Players encounter multiple naming conventions for the same locations.

Valve provides official location names visible on the in-game radar, but most competitive players develop alternative terminology over time.

Many veterans continue using Aztec-derived callouts for similar-looking positions, creating confusion when playing with less experienced teammates.

Adaptation strategies include confirming callout understanding during warmup rounds and using descriptive terminology when uncertainty exists. Instead of relying solely on established names, effective communicators describe what they see: “enemy behind square structure near A” rather than assuming “donut” recognition.

Teams should establish their callout standards during practice sessions to ensure consistent understanding. Developing team-specific terminology can actually enhance coordination when standard names remain unsettled.

Advanced communication involves not just location names but also enemy count, weapon types, and utility status to provide comprehensive battlefield intelligence.

Action Checklist

  • Study the official callout map and compare with community variations
  • Practice navigating each major area while verbalizing callouts aloud
  • Play offline with bots to reinforce location names and common angles
  • Coordinate with teammates to establish consistent callout standards
  • Implement descriptive callouts when standard names create confusion
  • Review demos to identify communication gaps and improve callout precision

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