Killjoy is keeping teleporters open with her swarm grenades

TL;DR

  • Killjoy’s Nano Swarm grenade can permanently jam Bind teleporters open when deployed near them
  • This eliminates the loud audio cue that normally alerts enemies to rotations through teleporters
  • The bug creates unfair advantages in ranked matches by enabling silent team movements
  • Similar teleporter bugs previously affected multiple agents including Raze and Cypher
  • Players should adjust strategies and report the bug until Riot releases an official fix

Killjoy Nano Swarm

Valorant’s unique map features create distinctive gameplay experiences, but sometimes these mechanics introduce unexpected technical issues. The latest Bind teleporter malfunction involves Killjoy’s equipment creating persistent openings that weren’t intended by the developers.

Riot Games designs each Valorant battlefield with signature characteristics that influence tactical approaches. Bind stands apart with its teleportation gates that enable rapid site transitions, though these mechanics have historically been prone to technical problems. The current iteration involves Killjoy’s Nano Swarm grenade interacting unpredictably with the teleporter mechanics.

A recent discovery by the community revealed that Killjoy’s deployable abilities can disrupt normal teleporter operation. When her Nano Swarm grenade lands within proximity of a teleporter entrance, the gateway fails to close properly, remaining accessible throughout the round duration.

A niche interaction between Killjoy's swarm grenade and the teleporters on Bind. Putting a swarm grenade through the teleporter will keep the doors open unless its detonated.
byu/Des014te inVALORANT


Bind’s teleportation system offers strategic value for both attacking and defending teams. Attackers can create deceptive plays by threatening multiple sites simultaneously, while defenders benefit from rapid repositioning capabilities. Mastering teleporter usage provides significant competitive edge, though recurring technical problems have sometimes compromised the map’s playability.

The technical malfunction occurs when Killjoy deploys her signature ability near teleporter entrances. The Sentinel specialist’s Nano Swarm grenade, while designed for area denial, inadvertently interferes with teleporter closure mechanisms. This creates an unintended tactical opportunity that wasn’t part of the original design vision.

A community member documented this interaction through gameplay footage showing the abnormal behavior. Instead of closing normally after activation, the teleporter remains partially open when the ability lands within its operational zone. This creates an additional defensive position while simultaneously disabling the teleporter’s audio signature.

While this technical issue doesn’t completely break match functionality, it significantly alters competitive dynamics at higher skill tiers. Teleporters normally emit distinct auditory cues when utilized, providing crucial intelligence about enemy movements. Exploiting this bug at round start effectively silences teleporter usage for the entire match duration.

This creates substantial disadvantages for attacking teams who rely on audio cues to track defender rotations. Without the characteristic teleporter sound, teams lose critical information about opponent positioning and movement patterns.

This represents another chapter in Bind’s ongoing technical challenges rather than an isolated incident. Previous game updates addressed similar issues where various agent abilities could jam teleporters open indefinitely. Multiple characters including Raze, Cypher, Sova, and Yoru previously exhibited similar interactions with the map mechanics.

These earlier problems allowed creative but unintended gameplay approaches that prompted developer intervention. Riot Games implemented corrective measures to restore intended teleporter functionality across multiple patches.

The development team hasn’t officially recognized this specific technical problem yet, given its recent discovery. Players should anticipate a resolution in upcoming updates since the issue could significantly influence high-stakes competitive matches. Community members should exercise caution around teleporter usage until the developers implement a permanent solution.

Competitive players should implement specific countermeasures when facing Killjoy on Bind. Regularly check teleporter status during buy phases and communicate any abnormal behavior to teammates. Consider altering default defensive setups to account for potential silent rotations through compromised teleporters.

When playing as attackers, increase surveillance on alternative rotation paths since teleporters may not provide audible warnings. Utilize scouting abilities like Sova’s Recon Dart or Skye’s Trailblazer to gather intelligence about defender movements.

If you encounter this bug during matches, document the occurrence with video evidence when possible. Submit detailed bug reports through official channels including reproduction steps and match information. Avoid intentionally exploiting the technical issue to maintain competitive integrity while awaiting official resolution.

Action Checklist

  • Check teleporter status during pistol round and communicate findings
  • Adjust defensive setups to cover silent rotation possibilities
  • Utilize scouting abilities to compensate for missing audio cues
  • Document bug occurrences with video evidence for reporting

No reproduction without permission:Game Guides Online » Killjoy is keeping teleporters open with her swarm grenades Killjoy's Nano Swarm bug keeps Bind teleporters open, creating silent rotations and strategic advantages