TL;DR
- LPL Spring Split postponed indefinitely due to coronavirus outbreak in China
- LCK implementing empty arena matches with emergency protocols for player safety
- China faces potential absence from Mid-Season Invitational for first time in major region history
- Worlds 2020 in China at risk despite being months away
- Riot Games developing contingency plans for global esports events

The League of Legends Pro League (LPL) has suspended all competitive activities indefinitely as China grapples with the coronavirus outbreak. This marks one of the most significant disruptions to professional gaming in the region’s history.
Coronavirus represents a severe respiratory illness with high transmission rates that originated in Wuhan. The pathogen has demonstrated global spread capabilities, with documented infections across multiple continents including Asia and North America.
Health conditions in China continue to deteriorate daily. The World Health Organization has elevated the global risk assessment, prompting Chinese officials to implement aggressive containment measures that have severely impacted the esports ecosystem throughout Asia.
Coronavirus Puts LoL Competitive Scene in China, Korea at Risk
The LPL administration confronted unprecedented circumstances requiring immediate action. They’ve opted to delay the entire 2020 Spring Split schedule with no confirmed resumption date.
If the suspension extends beyond critical timelines, China will forfeit participation in the 2020 Mid-Season Invitational. This would establish a troubling precedent as no major competitive region has previously missed an international League of Legends championship.
The viral threat extends beyond Chinese borders, affecting neighboring competitive scenes.
According to Inven Global reporting, the 2020 LCK Spring Split will proceed without live audiences in response to coronavirus concerns. Riot Korea communicated to Inven Global their readiness to implement additional protective measures should Korean outbreak conditions intensify.
Another major competition facing uncertainty is the 2020 League of Legends World Championship, scheduled for Chinese hosting later this year.
Although Worlds remains several months distant, China’s previous SARS epidemic persisted for approximately nine months between 2002-2003. While current coronavirus projections suggest shorter duration and reduced severity compared to SARS (which caused 774 confirmed fatalities worldwide), even a moderate timeline could jeopardize the 2020 LPL Summer Split and compromise Riot’s Worlds 2020 organizational framework.
Riot Games hasn’t finalized any official decisions but likely maintains active contingency development for alternative scenarios.
The coronavirus pandemic has exposed critical vulnerabilities in esports’ infrastructure dependency on live events. Unlike traditional sports with established pandemic protocols, competitive gaming organizations lacked comprehensive contingency frameworks for health crises of this magnitude.
Professional teams now face complex logistical challenges including player health monitoring, practice facility sanitation, and competition format adaptations. Organizations must balance competitive integrity with participant safety, creating unprecedented administrative challenges.
For aspiring competitive players, this disruption highlights the importance of maintaining flexible training regimens and developing remote competition capabilities. The situation demonstrates how external factors beyond game mastery can influence career trajectories in professional gaming.
Action Checklist
- Establish comprehensive health monitoring protocols for all players and staff
- Develop remote competition infrastructure and online tournament capabilities
- Create communication plans for rapid response to evolving health situations
- Implement financial contingency planning for extended tournament suspensions
No reproduction without permission:Game Guides Online » LCK Spring Split may be delayed alongside LPL due to coronavirus How the coronavirus pandemic disrupted League of Legends esports in Asia and threatened global tournaments
