TL;DR
- LCS 2021 opening weekend viewership dropped 33% compared to 2020, but Lock In tournament showed 43% growth
- Cloud9 dominated Spring Split 2020 while TSM, FlyQuest, and Team Liquid claimed top Summer spots
- Average LCS player salary reaches $410,000 with significant variance based on experience
- Lock In tournament introduced strategic preseason engagement with impressive viewer numbers
- Future viewership consistency requires multiple weeks of data for accurate trend analysis

The inaugural weekend of the 2021 LCS season demonstrated a notable decrease in audience engagement when measured against the previous year’s launch period.
During the recent competitive weekend, North America’s premier League of Legends circuit attracted an average viewership of 71,419 spectators across 20 hours of professional gameplay. The reporting methodology remains ambiguous regarding whether these figures represent cumulative totals from all streaming platforms (including YouTube, Twitch, and co-streaming channels) or isolated platform-specific data. The comparative benchmark from 2020’s opening weekend recorded 106,083 viewers, indicating a potential 33% decline that warrants analytical attention. However, dedicated League of Legends enthusiasts need not sound alarm bells prematurely, as the league maintains robust popularity metrics.
Professional esports analysts emphasize that single-weekend data rarely provides comprehensive insights into long-term viewership patterns. The esports industry typically requires multiple data points across several weeks to establish reliable trend lines and make accurate projections about audience engagement sustainability.
Despite the conventional opening weekend designation, the 2021 competitive season introduced an innovative preseason component: The Lock In tournament. This strategic addition unfolded throughout January, spanning several weeks of preliminary competition that served as both player preparation and audience engagement tool.
The Lock In tournament matches achieved remarkable viewership metrics, averaging over 196,000 concurrent viewers exclusively on English-language broadcasts according to official LCS communications. This represents a substantial 43% increase compared to the equivalent three-week period during last year’s Spring Split.
Based on the official press release documentation, the tournament championship finals maintained an average audience of 246,000 dedicated viewers. The particularly intense semifinal confrontation between Cloud9 and Team Liquid reached a spectacular peak viewership milestone of 372,000 simultaneous spectators across English-language streaming platforms.
When conducting comparative analysis with the previous year’s Spring Split opening weekend, the Lock In tournament demonstrated significantly elevated audience engagement levels. Given its positioning as the inaugural competitive content of the highly anticipated 2021 LCS season, the impressive viewership numbers come as no surprise, though they may have inadvertently diluted excitement for the official Spring Split commencement.
Cloud9 secured a decisive victory during the 2020 LCS Spring Split, establishing early dominance in the North American competitive landscape. The subsequent Summer Split witnessed significant roster reshuffling and performance improvements across multiple organizations, largely motivated by qualification opportunities for the prestigious World Championship tournament.
The final standings positioned TSM, FlyQuest, and Team Liquid in the top three qualification spots, with Cloud9 experiencing a surprising exclusion from the upper echelon despite their Spring performance. These elite North American squads advanced to represent the LCS at the global competition, carrying regional expectations against international opponents.
Season-long performance analysis reveals that consistent excellence remains challenging in the volatile esports environment, where meta shifts and roster changes can dramatically alter competitive hierarchies between splits.
The majority of professional player contracts and remuneration details within the LCS ecosystem remain confidential, with only occasional high-profile exceptions becoming public knowledge. However, the North American League of Legends Championship Series Players Association has disclosed that the average annual compensation for LCS competitors reaches $410,000.
This substantial baseline figure indicates significant compensation disparity within the professional player community. Veteran competitors with established track records and substantial fan followings frequently command salaries substantially exceeding this median amount, while incoming rookies typically earn below-average compensation as they establish competitive credibility.
The compensation structure reflects the evolving economics of professional esports, where proven performance and marketability directly influence earning potential. Organizations balance competitive success against financial sustainability when structuring player contracts and compensation packages.
Current analytical projections suggest the 2021 LCS tournament maintains viewership metrics comparable to the previous competitive year. However, the broader League of Legends community requires additional competitive weeks to establish reliable consistency metrics for audience engagement patterns.
This extended data collection period enables more accurate comparative analysis against the larger statistical sample available from the 2020 LCS season.
The upcoming competitive schedule resumes on Friday, February 12, commencing with an engaging matchup between 100 Thieves and FlyQuest that will provide crucial additional data points for trend analysis.
Strategic viewership analysis requires consideration of multiple variables including match importance, team rivalries, and broadcast scheduling to accurately project long-term engagement trends.
Action Checklist
- Monitor next 3-4 weeks of LCS viewership data for trend consistency
- Track multiple streaming platforms separately to understand distribution patterns
- Compare current viewership against equivalent 2020 time periods
- Analyze team performance correlation with viewership spikes
- Follow official LCS press releases for accurate viewership data and analysis
No reproduction without permission:Game Guides Online » LCS 2021 Spring Split viewership is down after opening games Analyzing LCS viewership trends, 2020 championship results, and player compensation insights
