LoL patch 10.6 nerfs Aphelios and Senna again, ranked is improved

TL;DR

  • Aphelios and Senna receive targeted nerfs to reduce their pro play dominance
  • Ryze, Morgana, and Soraka get significant buffs to improve their competitive viability
  • Six new champions join the jungle pool with specialized monster damage bonuses
  • Ranked matchmaking improved with better autofill distribution
  • Teleport spell receives cooldown increase but gains movement speed bonus

The latest League of Legends update brings substantial changes across multiple game systems, champion balance, and cosmetic content. Patch 10.6 represents Riot’s continued effort to refine the competitive experience while addressing persistent balance issues.

Cosmetic enthusiasts have plenty to look forward to with two major skin releases. The fantasy RPG-themed collection featuring Talon Blackwood, Taric Luminshield, and Twitch Shadowfoot arrives on March 19. Following closely, the Dark Star universe expands on March 26 with Dark Star Malphite, Dark Star Mordekaiser, Dark Star Xerath, and both Dark Cosmic and Cosmic Lux variants.

The highly anticipated Wukong rework goes live with this patch, transforming the monkey king into a versatile trickster champion. His updated kit enables effective performance across top lane, jungle, and mid lane positions, providing players with new strategic options and deceptive combat capabilities.

Champions Nerfed on Patch 10.6

Riot continues addressing the overwhelming presence of certain champions in professional play. Aphelios and Senna, despite previous adjustments, maintain exceptionally high pick rates that necessitate further tuning.

Aphelios

  • Severum, The Scythe Pistol: Innate – Resurgent Heal 3-20% (Levels 1-18) Of Damage Dealt
  • Infernum, The Flamethrower: Innate – Incendiary Aoe Damage To Minions 30% (Level 9) Of The Aoe Damage
  • Crescendum, The Chakram: Chakram Basic Attack Empowered Damage 24-164% Total Attack Damage

These targeted nerfs strike at Aphelios’s core strengths: sustain through healing, wave clear efficiency, and empowered basic attack damage. The reduction in healing and minion damage particularly impacts his lane safety and split-push potential.

Senna

  • Passive – Absolution: Attack Damage Per Soul 0.75. Innate – Weakened Soul Cooldown 6/5/4 (Levels 1/6/11) Seconds

Originally designed as a support champion, Senna’s effectiveness as an AD carry prompted creative player strategies. The “fasting Senna” approach, where she surrenders farm to a support while completing support item quests, now faces significant constraints through passive adjustments.

Darius

  • W – Crippling Strike: Bonus Physical Damage 40/45/50/55/60% Total Attack Damage. Cost 40 Mana
  • E – Apprehend: Cost 70/60/50/40/30 Mana

Garen

  • Magic Resist Growth: 0.75
  • E – Judgment: Crit Strike Ratio 33%

Garen’s current strength stems from his naturally tanky base stats, enabling players to build high-damage items while maintaining frontline durability. These nerfs aim to push Garen toward more defensive itemization choices.

Ryze, Soraka, Morgana Buffed in Patch 10.6

While nerfs dominate this patch, several champions receive meaningful buffs to improve their competitive standing. Kindred, Ryze, Morgana, and Soraka stand out as the primary beneficiaries of these adjustments.

Ryze

  • Base Stats: Mana Regen Growth 1
  • W – Rune Prison: Damage 80/110/140/170/200

Ryze maintains his status as a pro play favorite due to exceptional scaling potential. Patch 10.6 enhances his late-game power significantly, solidifying his position among the top scaling champions.

Kindred

  • Base Stats: Attack Damage Growth 2.5. Mana Regen 7
  • W – Wolf’s Frenzy: Health Restore 49-100 (Levels 1-18) Based On Her Missing Health
  • R – Lamb’s Respite: Heal 250/325/400

Mastering Kindred requires constant awareness of mark locations and precise pathing planning. These health and sustain improvements address her jungle survival challenges.

Morgana

  • Base Stats: Movement Speed 330 335
  • E – Black Shield: Shield 80/135/190/245/300

Soraka

  • Q – Starcall: Total Rejuvenation 50/60/70/80/90 (+0.3 Ability Power). Movement Speed Bonus 15-25%

Soraka’s persistent presence in Season 10 patch notes continues. After briefly dominating top lane, she returns to the bottom lane with restored healing capabilities previously reduced during her top lane dominance period.

More New Champions Added to the Jungle Pool

Following the introduction of an expanded jungle champion pool in patch 10.5, Riot continues adding role-flexible picks. This initiative makes jungle more accessible for players who main other roles, allowing them to maintain champion familiarity when assigned to jungle.

Brand

  • Passive – Blaze Monster Damage Ablaze now deals 120% damage to monsters

Morgana

  • W – Tormented Shadow Monster Damage now does 150% damage to monsters

Shen

  • Q – Twilight Assault Maximum Monster Damage 120/140/160/180/200

Teemo

  • Q – Blinding Dart Blind Duration Now lasts 100% longer vs. monsters
  • E – Toxic Shot Poison Damage Now does 150% damage to monsters

Yorick

  • Passive – Shepherd Of Souls Final Service Yorick now raises graves on large monster deaths and Mist Walkers take 50% reduced damage from monsters

Zyra

  • Plants Damage to Monsters Zyra’s plants now deal 150% damage to monsters

These specialized monster damage bonuses significantly improve clear speeds for champions not traditionally associated with jungle roles. Players should experiment with different pathing routes to maximize these new jungle options’ effectiveness.

Additional Changes in Patch 10.6

Riot’s ongoing ranked experience improvements take another step forward. Post-patch 10.6, teams will more consistently feature equal autofill player distribution, with complete elimination when feasible. Expect moderately increased queue times as trade-off for match quality enhancement.

Teleport

  • Cooldown: 3420-240 (levels 1-18) seconds
  • New, Can’t Catch Me: Grants 3 seconds of 30-50% movement speed upon teleport completion based on character level (increased by 10% at levels 6 and 11)

The teleport adjustments represent a significant shift in top lane strategy. While the increased cooldown reduces frequency, the movement speed bonus enhances post-teleport engagement potential.

The complete patch documentation remains accessible through Riot Games’ official website for detailed technical specifications.

Action Checklist

  • Test Aphelios and Senna in practice tool to understand new damage thresholds
  • Experiment with new jungle champions in custom games to optimize clear paths
  • Adjust teleport usage timing to account for increased cooldown but utilize movement speed advantage
  • Update item builds for buffed champions to maximize their enhanced capabilities

No reproduction without permission:Game Guides Online » LoL patch 10.6 nerfs Aphelios and Senna again, ranked is improved Complete analysis of League of Legends patch 10.6 champion balance changes, jungle pool expansion, and ranked system improvements