TL;DR
- Chemtech Dragon’s smoke zones create one-sided vision control that disrupts established gameplay patterns
- Tank champions receive zero benefit from the Chemtech soul when fighting lower-health opponents
- Standard ward placement becomes ineffective, requiring new vision control strategies
- The dragon’s conditional buff system disproportionately punishes tank-focused team compositions
- Successful adaptation requires coordinated team play and specialized itemization choices

The 2022 preseason introduced sweeping modifications to League of Legends’ core gameplay on Summoner’s Rift, sparking immediate community discussion about specific balance changes that appeared problematic upon implementation.
Among the most visible additions were two new elemental drakes: Hextech and Chemtech. Each transforms the battlefield with distinctive environmental effects when their corresponding dragon secures territorial dominance. While Hextech’s teleportation portals initially captured player interest, Chemtech’s camouflaging smoke fields quickly became the center of intense criticism from both casual players and professional analysts. What specific design elements within this innovative gameplay mechanic have generated such widespread frustration?

When Chemtech drake establishes map control, it generates two strategic smoke zones positioned in jungle areas adjacent to major objectives. These specialized fields introduce several tactical considerations: players positioned outside cannot observe activities within the smoke, while those inside maintain full visibility of external movements. Additionally, conventional ward placements fail to detect champions operating inside the elemental effect area, and champions automatically gain camouflage status after brief immersion in the zone. Riot Games intended these mechanics to foster intense, coordinated engagements where venturing into the obscured territory demands careful teamwork planning. However, in practice, these map sections have transformed into lethal ambush points where traditional vision acquisition tools that players have mastered over years become almost completely ineffective. The gaming community rapidly mobilized across multiple social platforms to voice their concerns about these gameplay alterations.
The Chemtech drake as a whole might be the least fun thing I've seen added to normal Summoners Rift, and I think it needs to be addressed.
byu/withinallreason inleagueoflegends
Is the Chemtech Dragon useless on tanks?
Another significant concern regarding Chemtech drake involves its conditional effectiveness, since the buff only activates when facing opponents possessing substantially higher maximum health values. This creates scenarios where tank champions, already experiencing meta-game relevance challenges, derive absolutely no statistical advantage from Chemtech dragon when engaging squishier targets like marksmen or mages. The health differential requirement means that in many common game situations, tanks essentially play without any dragon buff benefit, creating fundamental balance issues for champion classes designed around durability and sustained combat.
Between the highly conditional dragon reward system and the introduction of additional stealth mechanics that many players find frustrating, there exist clear strategic reasons why the community has expressed dissatisfaction with Chemtech dragon implementations. Successful adaptation requires understanding that control wards and sweeping lenses maintain partial effectiveness within smoke zones, though their range becomes significantly reduced. Teams should prioritize champions with area-of-effect abilities that can reveal camouflaged opponents, while tank players may need to adjust their itemization toward health-stacking builds to activate the buff more consistently. Coordination becomes paramount when navigating these zones, as uncoordinated entries often result in disastrous team fights. Consider reviewing our Class Guide for optimal champion selections against Chemtech-focused compositions.
Common adaptation mistakes include attempting to use standard ward placements within smoke zones or sending isolated champions to scout these areas alone. Instead, teams should approach these zones as coordinated units with prepared disengage tools. The vision disruption fundamentally alters how teams must approach objective control, requiring more deliberate setup and communication than previous dragon iterations. For comprehensive strategic planning, our Complete Guide offers detailed team coordination strategies for handling vision-denied environments effectively.
Action Checklist
- Use control wards at smoke zone edges instead of inside them
- Coordinate team movement through smoke zones with at least 3 members
- Adjust tank itemization toward health-stacking builds when Chemtech is active
- Prioritize champions with reveal abilities in draft phase
- Review weapon selections in our Weapons Unlock guide for optimal zone control
No reproduction without permission:Game Guides Online » LoL players already hate the Chemtech Drake, and here’s why Understanding why Chemtech Dragon's mechanics create frustration for tank players and vision control strategies
