New items for juggernauts hit LoL: Wild Rift in patch 3.1

TL;DR

  • Three new juggernaut items (Hullbreaker, Death’s Dance, Divine Sunderer) revolutionize baron lane gameplay
  • Hullbreaker excels in split pushing scenarios when isolated from allies
  • Death’s Dance converts burst damage into damage over time and provides healing on takedowns
  • Divine Sunderer deals percentage health damage and heals based on target’s max HP
  • Proper item timing and champion selection are crucial for maximizing effectiveness

League of Legends: Wild Rift continues to expand its strategic depth with the introduction of three powerful juggernaut items designed specifically for solo lane dominance. These additions significantly enhance the gameplay options for physical damage-oriented champions who thrive in isolated combat situations.

The arrival of Hullbreaker, Death’s Dance, and Divine Sunderer marks a pivotal moment for baron lane players seeking to control the map through superior dueling capability and split push pressure.

Hullbreaker stands as a hyper-specialized item that dramatically increases efficiency when you operate independently from your team. For the investment of 3,000 gold, this item provides 300 health and 55 attack damage, making it an affordable mid-game power spike.

When no allied champions are within proximity, Hullbreaker grants substantial armor and magic resistance bonuses, enhances your damage output against structures, and empowers nearby allied minions. This combination transforms split pushing specialists into nearly unstoppable threats capable of creating immense map pressure.

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Champions like Jax, Fiora, and Tryndamere become exponentially more dangerous with Hullbreaker, as they can effectively pressure multiple lanes simultaneously while forcing enemy teams to make difficult decisions about resource allocation.

Death’s Dance serves as the premier teamfighting item for bruisers who excel in prolonged engagements. Costing 3,000 gold, it provides armor, attack damage, and ability haste – three crucial stats for sustained combat effectiveness.

The item features two distinct passive effects that synergize perfectly for survival. The first converts 30% of incoming physical damage and 15% of magical damage into a damage over time effect that ticks over 3 seconds. The second passive instantly clears all stored damage and restores 15% of your maximum health upon securing a takedown.

This combination makes Death’s Dance exceptionally powerful against burst compositions, as it effectively spreads out incoming damage while rewarding aggressive play with substantial healing. Champions like Darius, Renekton, and Aatrox can leverage these mechanics to survive what would otherwise be lethal bursts of damage.

Divine Sunderer emerges as the definitive anti-tank weapon for bruisers, priced at 3,300 gold. Its signature Spellblade passive triggers after using an ability, empowering your next basic attack to deal bonus physical damage equal to 12% of the target’s maximum health.

Additionally, the item provides healing equal to 50% of the pre-mitigation damage dealt (or 30% for ranged champions). This dual effect makes Divine Sunderer exceptionally potent against health-stacking opponents while providing valuable sustain in extended trades.

The item shines on champions with frequent ability usage like Camille, Irelia, and Wukong, who can consistently proc the Spellblade effect while benefiting from the hybrid offensive and defensive stats it provides.

Understanding when to build each item represents a critical skill for baron lane success. Hullbreaker should be prioritized when your team composition supports split pushing strategies or when you need to create map pressure against siege-oriented opponents.

Death’s Dance becomes essential when facing burst-heavy compositions or when teamfighting will determine the game’s outcome. Divine Sunderer should be your go-to choice against tank-heavy teams or when you need both damage and sustain against durable opponents.

A common mistake involves building Hullbreaker in games where your team requires your presence in teamfights, effectively wasting its isolation bonuses. Another common error is purchasing Death’s Dance too early against sustained damage compositions where its damage conversion provides less value.

Optimal build timing typically involves completing your first core item before transitioning into these specialized options around the 8-12 minute mark, depending on gold accumulation and lane state.

Action Checklist

  • Identify your champion’s primary win condition: split pushing (Hullbreaker), teamfighting (Death’s Dance), or anti-tank (Divine Sunderer)
  • Practice proper Hullbreaker usage by maintaining distance from allies during split push attempts
  • Master Death’s Dance timing by tracking enemy burst cooldowns before engaging
  • Learn Divine Sunderer combos by weaving abilities between basic attacks
  • Analyze your item build decisions post-game to identify optimization opportunities

No reproduction without permission:Game Guides Online » New items for juggernauts hit LoL: Wild Rift in patch 3.1 Master the new Hullbreaker, Death's Dance, and Divine Sunderer items to dominate Wild Rift's baron lane