TL;DR
- Astra’s stars can create microscopic one-way smokes that give unfair vision advantages
- Team Liquid’s Mendo discovered the exploit but withheld it from public tutorials
- The purple halo around stars creates crosshair gaps for peeking while blocking enemy vision
- Five available stars make this exploit particularly dangerous in competitive play
- Riot Games is expected to release significant fixes with Episode 2 Act 2 on March 3

Traditional one-way smoke setups just became obsolete with Astra’s newly discovered tactical advantage. This agent’s celestial mechanics contain a hidden feature that veteran players are calling potentially game-breaking.
Valorant’s latest controller agent Astra has immediately drawn scrutiny from professional analysts for her overwhelming map dominance potential. Her space-manipulating star system offers more strategic depth than initially apparent, including an unintended visual loophole.
While Astra typically lacks direct damage abilities compared to Viper and Brimstone, this star manipulation technique introduces lethal new possibilities. Professional streamer Mendo from Team Liquid uncovered a critical oversight in Astra’s star mechanics that extends beyond standard concussion, smoke, and gravitational functions.
Found this and I didn’t include it in my tips and tricks video because I couldn’t find a professional way to tell you guys I’ll ban you from my chat forever if you use it against me
You can create miniscule one-ways wherever you want with the stars by doing this, kinda insane pic.twitter.com/S9A5Sy1KMe
— Liquid Mendo (@Mendo) March 1, 2021
Twitch streamer Mendo reveals potential game-breaking bug on Astra
During Astra’s Astral form, she strategically positions cosmic markers across the battlefield. She enjoys complete freedom to navigate ethereally while deploying luminous orbs that convert into Nebula clouds, Gravity Wells, or Nova Pulses. However, these celestial markers possess an additional, more dangerous functionality.
The miniature stars function as directional vision blockers that create asymmetrical sightlines. Astra players can position these particles on critical angles and leverage the ability to gain peek advantages against opponents. The lethal component involves the violet aura surrounding each star, which features dynamic properties that alter form when targeted with your aiming reticle.
This luminous boundary generates an empty zone for precise aiming, enabling Mendo to gain visual clearance across A site positions. The sightline will completely obscure the adversary’s perspective, leaving them staring at an impenetrable purple orb while placing them in a compromised defensive position.
Mastering this technique requires understanding three key elements: star placement height relative to common headshot angles, crosshair positioning within the halo gap, and timing synchronization with team pushes. Advanced players should experiment with placing stars slightly above standard head level to maximize the vision discrepancy.
This technical oversight presents serious risks in ranked matches since Astra maintains access to five stellar charges that she can deploy extensively. As Mendo explicitly stated, he deliberately excluded this maneuver from his educational YouTube content to prevent widespread awareness of this potentially match-altering bug. The content creator even threatened to permanently block any viewer attempting to employ the star strategy against him during live gameplay.
The competitive ramifications are substantial because this exploit fundamentally breaks fundamental Valorant principles of fair vision mechanics. Unlike conventional one-way smokes that require specific map knowledge and setup time, Astra’s stars can create immediate vision advantages during any round phase.
Common mistakes when attempting this technique include placing stars too low (allowing foot visibility), using the exploit predictably (enabling enemy adaptation), and neglecting sound cues (revealing your position). Successful implementation demands unpredictable placement patterns and coordination with teammate positioning.
Several other significant balance issues have emerged within Astra’s ability kit throughout the PBE testing period. Community members additionally exposed that her spectral form contains flaws, permitting Astra to visually track the Spike’s location following its deployment.
Industry expectations suggest the controller will launch officially with substantial adjustments to her capabilities and an adequate resolution for what might constitute unintended mechanical advantages. Astra becomes available with Episode 2 Act 2 commencing March 3.
For players transitioning from other tactical shooters, understanding these mechanical nuances becomes critical for competitive adaptation. Similar to mastering advanced techniques in our BF6 Class Selection Guide, exploiting unintended game mechanics requires careful consideration of sportsmanship and long-term game health.
Professional analysts recommend focusing on legitimate Astra strategies like stellar formation setups and cosmic divider placements, which you can explore further in our Complete Guide to strategic gameplay. Those interested in weapon mechanics should consult our Weapons Unlock Guide for comprehensive equipment mastery.
Action Checklist
- Monitor official patch notes for Astra balance changes before March 3 release
- Practice standard Astra abilities in custom games to build fundamental skills
- Report any unintended mechanics through official Valorant bug report channels
- Develop counter-strategies against potential Astra exploit usage
- Watch professional Astra gameplay to learn approved advanced techniques
No reproduction without permission:Game Guides Online » New Valorant agent Astra uses her stars to create one-way chokes Discover how Astra's star exploit creates unfair one-way angles and what it means for competitive Valorant gameplay
