Riot is planning jungle nerfs for LoL patch 11.4

TL;DR

  • Jungle camp XP and gold reduced significantly across Gromp, Krugs, and Razorbeak
  • Fast-clearing champions maintain advantage while slow junglers face greater challenges
  • Krugs receive double nerf making early clears less rewarding
  • Increased camp health requires more efficient pathing and skill usage
  • Patch 11.4 launches February 18 following PBE testing period

Riot Games has unveiled preliminary details for the forthcoming League of Legends Patch 11.4, featuring substantial adjustments to jungle camp rewards that will reshape the role’s economic landscape.

Throughout Season 11’s initial phase, the jungle position has demonstrated exceptional strength, prompting Riot’s intervention to moderate its game-wide influence. Multiple patches have witnessed jungle specialists dominating win-rate leaderboards, with the underlying cause traced to camp experience distribution. Enhanced XP provision from neutral monsters enabled junglers to maintain competitive level progression with solo laners, effectively positioning them as primary carry threats.

One set of changes we’re working on for 11.4 is some position nerfs for Jungle.

These should take Jungle power levels down to season 10 levels. Currently the position is holding too much influence over the game. pic.twitter.com/ZuEYHCSK2m

— Mark Yetter (@MarkYetter) February 5, 2021

Competitors increasingly leverage rapid-clearing specialists including Udyr, Graves, and Ivern to accumulate accelerated experience matching lane opponents. This strategic approach permits junglers to achieve critical level thresholds and acquire essential items necessary to become genuine threats.

While the jungle role should maintain carry potential, Riot acknowledges the current state has exceeded balanced parameters. Consequently, jungle economic systems will undergo experience and currency reductions in the approaching update, as confirmed by gameplay design director Mark “Scuffy” Yetter.

Riot planning nerfs to Gromp, Krugs, and Razorbeak in jungle

Gromp

  • Base XP, 135-182.25 >> 125-168.75 (at levels 1/3/5/7/9)
  • Gold, 105 >> 95
  • Base health, 1650 >> 1750

Krugs

  • Large Krug – Base XP, 37-49.95 >> 27-36.45 (at levels 1/3/5/7/9)
  • Large Krug – Gold, 42 >> 32
  • Small Krug – Base XP, 18-24.3 >> 16-21.6 (at levels 1/3/5/7/9)
  • Small Krug – Gold, 12 >> 10

Razorbeak

  • Base health, 800 >> 900
  • Base XP, 45-60.75 >> 35-47.25 (at levels 1/3/5/7/9)
  • Gold, 45 >> 35

To recalibrate jungle strength, Riot targets camp mechanics rather than champion kits. Gromp, Krugs, and Razorbeak will experience reduced base experience and gold values. Additionally, Gromp and Razorbeak receive health increases, creating additional early-game clearance challenges.

Krug modifications specifically impact both primary and secondary units. This dual adjustment effectively creates compounded nerfs potentially rendering early-level Krug clears economically inefficient.

Off-meta junglers can be punished further by Patch 11.4 nerfs

Although many competitors acknowledge jungle dominance, these specific adjustments may not address community concerns comprehensively. Through experience and currency reductions, Riot risks accelerating certain jungle champions’ meta departure. Rapid-clearing specialists already dominate the competitive landscape and appear positioned to maintain superiority despite reduced camp rewards.

Methodical clear specialists face exacerbated viability challenges, creating greater distance from competitive relevance. These champions must compensate through increased ganking frequency, though this proves challenging in mobility-focused metas where Galeforce remains prevalent.

The jungle meta’s evolutionary trajectory remains uncertain post-Patch 11.4, though area-of-effect damage and efficient clearing continue appearing optimal.

Krugs

Successful adaptation requires fundamental strategic shifts. Prioritize camp sequencing that maximizes gold efficiency while minimizing health expenditure. Consider adjusting skill leveling patterns to enhance clear speed without sacrificing combat effectiveness.

For slow-clearing specialists, focus on opportunistic ganking during enemy jungle rotations. Track opponent camp respawn timers to identify windows for counter-jungling or objective control.

Itemization choices become increasingly critical. Evaluate whether traditional jungle items remain optimal or if alternative builds provide better economic returns given the reduced camp values.

What is the current LoL patch?

League of Legends operates on Patch 11.3 currently, dated February 6. This represents Season 11’s third update, introducing the game’s newest champion, Viego.

When does LoL patch 11.4 go live?

Season 11’s subsequent update, Patch 11.4, schedules live server deployment for February 18. Preliminary testing occurs on the Public Beta Environment (PBE) preceding official release.

Action Checklist

  • Reevaluate jungle pathing to prioritize high-value camps post-nerf
  • Adjust skill sequencing for optimal clear efficiency against buffed camp health
  • Practice updated Krug clear techniques to maintain efficiency despite double nerf
  • Test alternative item builds in practice tool to compensate for reduced gold income

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