Master Arknights Endfield’s gacha system: Beta banners, pull strategies, and resource optimization guide
Understanding Arknights Endfield’s Banner System
In Arknights Endfield, the banner or gacha system is your primary method for acquiring new 6-star Operators to strengthen your squad. This guide breaks down the current beta offerings and how to navigate them smartly.
The current beta, launched on January 16, 2025, showcases the first iteration of this system. While similar to models in Genshin Impact and Honkai Star Rail with rotating character focuses, a critical caveat exists: all progress, including obtained characters, is wiped after the beta concludes. This makes the phase ideal for testing combat synergies and mechanics without long-term investment pressure.
Currently, players can access two distinct banners. These are the beginner banner (a one-time opportunity for new accounts) and the Scars of the Forge limited character banner, which highlights the debut of the fiery 6-star Laevatain. Managing your premium currency, Oroberyl, between these options is your first major strategic decision.
Beginner Banner: Your First Guaranteed 6-Star
Tailored for new players, the beginner banner offers a highly efficient path to your first top-tier unit. Its defining trait is a guaranteed 6-star Operator within your first 50 pulls, a significantly lower threshold than standard banners.
The banner also provides consistent mid-tier rewards, as every 10-pull guarantees a 5-star operator. This structure helps build a functional roster quickly. However, this banner is a one-time event; it permanently disappears once you claim your guaranteed 6-star. You cannot return to it later, so ensure you have the necessary 50 pulls’ worth of Oroberyl ready before starting.
Strategic Tip: Since the beta wipe negates long-term value, the optimal approach is to complete all 50 pulls on this banner immediately. This gives you a powerful unit to test advanced content and team compositions without saving resources. After it vanishes, your gacha efforts shift entirely to the limited banner.
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Scars of the Forge: The Laevatain Limited Banner
The Scars of the Forge banner introduces Laevatain, a formidable 6-star Caster who unleashes Heat damage with her sword-based arts. As the featured limited character, she has an increased pull probability.
The base odds for a 6-star are 0.80%. When a 6-star does appear, there’s a 50% chance it will be Laevatain. Similarly, the featured 5-star, Avywenna the Electric Specialist, has a 50% rate when a 5-star is pulled. The banner employs a layered pity system: 80 pulls guarantee a 6-star (hard pity), but a soft pity mechanism dramatically increases the rate to 5.00% after 65 pulls without one.
Critical Advanced Mechanic: A separate, higher guarantee exists for the featured limited character. If you fail to get Laevatain on your first 6-star pull, you are guaranteed to receive her on the next 6-star pull. This “featured character guarantee” carries over between limited banners in the same series. Furthermore, a maximum safety net of 120 total pulls ensures you will obtain Laevatain, even in the worst luck scenario. This counter resets only when you successfully pull the featured character.
Common Mistake: Players often misunderstand the pity counters. The soft pity (65) and hard pity (80) track any 6-star. The 120-pull guarantee tracks the featured limited character specifically. Always check the banner details page to see your current counts for each.
Strategic Pulling & Resource Optimization
With beta progress being temporary, your goal shifts from collection to experimentation. Use this phase to learn the pull system’s nuances. Practical Tip: After securing your beginner banner 6-star, dedicate a set amount of Oroberyl (e.g., 40-60 pulls’ worth) to test the limited banner. This lets you experience the soft pity zone and the feeling of securing a rate-up character without the pressure of permanence.
Optimization for Advanced Testing: If you want to test team synergy with Laevatain specifically, plan to accumulate 120 pulls to trigger her absolute guarantee. This teaches you the full resource cost of targeting a limited character—valuable knowledge for the live game. Conversely, if you want to sample a variety of 6-stars, stopping at the first 6-star you get (around pull 65-80) is more efficient.
The most frequent error is impulsive pulling without tracking. Use a notepad or the in-game history to log every pull. Knowing you are at pull 64 versus pull 10 drastically changes your expectation of a 6-star arriving soon. Since Oroberyl is finite, even in beta, disciplined tracking prevents waste and maximizes your testing potential.
Now that you understand the banner mechanics and strategies, you can approach the Arknights Endfield beta with clear goals. Use this knowledge to experiment freely, identify your preferred playstyle, and enter the full release as an informed strategist.
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