Aurelion Sol rework and release date revealed

TL;DR

  • Aurelion Sol’s orbiting stars removed, replaced with Stardust scaling system
  • New Q ability provides sustained damage with champion-focused stacking
  • Astral Flight now allows ability casting during movement for repositioning
  • Singularity creates black hole with execution threshold for low-health targets
  • Ultimate transforms into The Skies Descend after collecting sufficient Stardust

The comprehensive Aurelion Sol ability overhaul and official release schedule are now public, delivering essential insights for League of Legends enthusiasts.

As League’s majestic star dragon, Aurelion Sol possessed distinctive mechanics that unfortunately limited his player adoption rates. Riot Games identified these accessibility barriers and executed a complete gameplay reconstruction while preserving his cosmic visual identity and narrative essence. This revitalized incarnation of the Targon-bound celestial entity debuted through community creator SkinSpotlights, providing our complete analysis of the transformed champion.

Aurelion Sol’s previous kit featured three rotating stars that perpetually circled the dragon, inflicting damage upon enemy contact. This demanded exceptional positional awareness, forcing players to manage dynamic orbiting elements alongside standard combat considerations. The reimagined Aurelion Sol eliminates this complex mechanic entirely.

Passive: Cosmic Creator

This innovative passive introduces a permanent scaling mechanism reminiscent of Syndra’s Dark Sphere augmentation system. Whenever Aurelion Sol damages enemy units, he accumulates Stardust reserves that eternally enhance every ability in his arsenal based on total Stardust collection. Strategic players should prioritize consistent damage application to maximize these permanent stat improvements throughout each match.

Q: Breath of Light

Aurelion Sol channels celestial flames in a targeted direction for multiple seconds, damaging the initial enemy struck while dealing reduced area damage around that primary target. Each consecutive second the primary target sustains damage, they receive escalating bonus damage that scales directly with his accumulated Stardust reserves. Crucially, striking enemy champions with the initial blast grants immediate Stardust accumulation.

W: Astral Flight

Similar to his previous celestial mobility option, this capability enables aerial dominance above Summoner’s Rift. The revolutionary improvement permits ability activation during flight sequences. To engage this skill, Aurelion Sol designates a map location and soars toward it, with maximum travel distance expanding progressively through Stardust investment.

E: Singularity

His third fundamental ability, Singularity, generates a gravitational singularity that impairs enemy movement and gradually draws them toward its epicenter. He earns Stardust whenever minions or monsters perish within the event horizon and for each second enemy champions remain trapped inside. Opponents reaching the singularity’s core face instant elimination below specific health thresholds, while Stardust enhancement increases the black hole’s radius and raises the execution percentage ceiling.


R: Falling Star

His transformed ultimate, Falling Star, functions precisely as described: the cosmic dragon extracts a stellar body from the heavens and crashes it into nearby terrain following a brief channeling period. The impact deals magical damage and incapacitates enemies, granting Stardust for each champion affected. After accumulating critical Stardust reserves, his subsequent Falling Star cast evolves into The Skies Descend.

Empowered R: The Skies Descend

Upon reaching designated Stardust plateaus, his next Falling Star transmutes into The Skies Descend. This enhanced version operates identically to Falling Star but features dramatically expanded blast radius, superior damage output, and launches enemies airborne instead of stunning them, effectively bypassing Tenacity’s crowd control reduction. The Skies Descend’s area of effect also expands through additional Stardust accumulation.

Early Game vs Late Game Transitions

During laning phase, focus on consistent Q pokes against enemy champions to build Stardust foundations. The execution threshold on Singularity starts relatively low, making it primarily effective against minion waves initially. As Stardust accumulates, your teamfight presence escalates dramatically, transforming from lane bully to late-game teamfight carry.

Common Rookie Mistakes

New Aurelion Sol players frequently mismanage Astral Flight by using it aggressively without escape routes. Remember that while you can cast abilities during flight, you remain vulnerable to crowd control effects. Avoid committing W when key enemy abilities remain available.

Advanced Combo Sequences

Master the E-Q-W combination: place Singularity to zone enemies, then activate Breath of Light while using Astral Flight for optimal positioning. Advanced practitioners can combine Falling Star with Singularity to guarantee executes on low-health targets caught in the black hole’s center.

Optimal Skill Max Order

Prioritize Q max for consistent damage and Stardust generation, followed by E for increased utility. The W mobility scales naturally with Stardust, making it a tertiary priority for enhancement.

The Aurelion Sol comprehensive rework launches with game update 13.3, scheduled for deployment on Tuesday, February 7. Players can anticipate the transformed celestial dragon arriving in-game precisely on this scheduled date.

Action Checklist

  • Practice Q accuracy for consistent champion hits to maximize Stardust accumulation
  • Master E placement to control enemy positioning and secure executions
  • Learn W escape routes and engage timing to avoid vulnerable positioning
  • Practice ultimate transformation timing for teamfight dominance
  • Develop late-game teamfight positioning to maximize area damage impact

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