TL;DR
- Tyler1’s live reaction captured widespread disappointment with Season 13 cinematic
- Community criticized lack of champions, story elements, and perceived quality decline
- Riot developers cited talent shortages while maintaining commitment to League of Legends
- Historical comparison reveals significant departure from previous season cinematic standards
- Incident highlights growing concerns about Riot’s resource allocation across games

Popular League of Legends personality Tyler “Tyler1” Steinkamp expressed significant frustration with Riot Games’ newly released Season 13 cinematic trailer. The community’s reaction mirrored his disappointment, creating one of the most contentious season launches in recent memory.
Riot Games unveiled a brief two-minute preview for the approaching competitive season. The cinematic notably excluded narrative elements and champion appearances, leaving both Tyler1 and the broader player base perplexed. The overwhelming majority of League enthusiasts responded with criticism and confusion.
During his January 10 broadcast, Tyler1 viewed the cinematic live on Twitch. His immediate disappointment became evident as he shared candid feedback with his substantial viewer audience.
Tyler1’s Cinematic Assessment
Tyler1 displayed visible astonishment when the teaser concluded. He initially speculated that the content served as a preliminary introduction rather than the main cinematic feature.
“This clearly misses the mark. It’s simply inadequate,” Tyler1 informed his audience. “I anticipate when competitive queues activate tomorrow, they’ll publish the authentic version. This appears to be an introductory segment preceding the actual cinematic presentation.”
Tyler1 further commented: “This seems implausible.”
Numerous spectators suggested he was engaging in wishful thinking, asserting this was indeed the official cinematic. After detailed examination and comparison with previous season productions, Tyler1 conceded it “might represent the final product.” However, he questioned whether an additional video titled “Infinity” would follow, given the current cinematic’s “Brink of Infinity” designation.
Assuming this represented the official release, Tyler1 delivered severe criticism toward the development team. He stated that if this quality represented their output standard, organizational changes would be necessary at Riot Games. Furthermore, he suggested the game would require fundamental restructuring.
Community Feedback and Developer Response
Tyler1’s frustration reflected broader community sentiment rather than isolated opinion.
League enthusiasts highlighted technical quality issues in the footage, drawing comparisons to standard Summoner’s Rift gameplay visuals. Additional complaints centered on the absence of champion interactions and combat sequences. Some community members humorously suggested Riot redirected resources to Valorant development, explaining the perceived quality reduction.
Following sustained criticism, a Riot creative director addressed the situation publicly. She emphasized that all team members dedicated maximum effort to prioritize player interests in their creative output.
Breaking the silence to say that every Rioter I work with tries their best to make sure that players are at the forefront of every single thing that we do.
— Moose 🦇 (@shmoosey) January 10, 2023
Community responses indicated they didn’t fault individual developers but believed corporate constraints limited the cinematic team’s creative freedom. Some encouraged sharing critical feedback with leadership to communicate genuine community perspectives. Currently, some players feel Riot demonstrates insufficient regard for community input.
Development team representatives recently acknowledged ongoing concerns, attributing quality decline to talent acquisition challenges. However, they confirmed League of Legends remains a development priority.
The Season 13 cinematic represents a significant departure from established traditions in League of Legends season launches. Historically, these productions featured elaborate champion showcases and narrative development that generated excitement for the upcoming competitive period.
Production challenges in gaming cinematics often involve complex coordination between narrative teams, animation departments, and sound design. The absence of these elements in Brink of Infinity suggests either production timeline constraints or strategic shifts in seasonal marketing approaches.
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This incident underscores the delicate balance game developers maintain between multiple projects and community expectations. The reaction demonstrates how established expectations shape player responses to content changes.
Action Checklist
- Analyze cinematic elements against previous season standards
- Compare production values with competitor game trailers
- Document specific improvement suggestions for future cinematics
- Engage with developer communications through official channels
- Monitor subsequent developer responses and content updates
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