TL;DR
- Riot’s new interactive drop system triggers widespread community disappointment
- Viewers report underwhelming rewards despite promised skin shards and prestige points
- International fans feel forced to watch specific regional leagues for better drops
- System expansion to LCK and LPL planned without addressing current complaints
- Lack of developer response leaves community concerns unresolved

The League of Legends community has expressed significant dissatisfaction with Riot Games’ recently overhauled esports drop system for LEC and LCS broadcasts. This revamped approach represents a fundamental shift in how viewers engage with professional matches and receive in-game compensation.
Previously, League enthusiasts received straightforward rewards including emotes, profile icons, and various cosmetic items simply for tuning into LEC and LCS competitions. On June 4th, Riot detailed their enhanced drop framework promising expanded rewards such as skin fragments, chroma variations, prestige currency, Clash tournament tickets, and promotional content from corporate partners.
Introducing Drops for League of Legends Esports:https://t.co/ZeNyniTmFs pic.twitter.com/DTOKY4fZ3z
— lolesports (@lolesports) June 4, 2020
League developers implemented a more dynamic interaction model where viewers accessing matches through Riot’s official platform receive drops triggered by specific in-game achievements. These include spectacular plays like pentakill executions or dramatic Baron Nashor steals, creating moment-based reward opportunities rather than passive viewing compensation.

Despite initial excitement, the actual implementation of the drop system has generated considerable disappointment among the League viewership. While skin shards and Prestige Points were anticipated highlights, the majority of reported drops have failed to meet player expectations according to community feedback.
Beyond mere disappointment with reward quality, many spectators report feeling deliberately manipulated into watching specific matchups through Riot’s reward distribution strategy. This perceived coercion has become a primary source of frustration among dedicated esports followers.
Numerous League of Legends enthusiasts have turned to Reddit and other platforms to voice their concerns about the updated system. International viewers particularly express annoyance at feeling compelled to watch LCS broadcasts in pursuit of superior drops, despite preferring to support their local regional leagues and teams.
Riot has previously indicated intentions to expand this revised loot distribution framework to include major regions like LPL and LCK. However, no specific timeline has been provided for this global implementation, leaving many questions unanswered.
The development team has remained silent regarding community complaints about the new reward structure. It remains uncertain whether the company plans to address player concerns or continues directing viewership toward particular matches through potential reward incentives.
Action Checklist
- Monitor multiple regional broadcasts simultaneously for optimal drop opportunities
- Focus viewing during high-stakes matches with increased pentakill potential
- Participate in community feedback channels to voice concerns constructively
- Track reward patterns to identify optimal viewing times and match types
No reproduction without permission:Game Guides Online » League of Legends fans not happy with Riot’s new loot drop system Understanding Riot's controversial new esports drop system and community backlash over rewards
