TL;DR
- Raze’s Boom Bot creates persistent loud noise when stuck on specific Ascent map geometry
- The bug dampens nearby footsteps, creating unfair audio advantages for exploiters
- Replication requires precise lineups, making it impractical for casual trolling
- While not game-breaking, the glitch affects sound-based gameplay mechanics significantly
- Riot Games will likely address this in future patches given competitive integrity concerns

A disruptive audio anomaly affecting Raze’s Boom Bot ability has emerged on Valorant’s Ascent map, creating persistent noise pollution that echoes across the entire battlefield.
The explosive-happy agent Raze deploys an autonomous robot that functions similarly to Initiator reconnaissance tools, detonating upon enemy proximity detection. While primarily designed as a lethal area-denial weapon capable of dealing substantial damage, players frequently utilize it for auditory masking and psychological warfare tactics. This newly discovered technical malfunction amplifies the annoyance factor to unprecedented levels.
Valorant enthusiasts have identified specific geometry collision points throughout Ascent where the Boom Bot becomes permanently lodged, generating a continuous mechanical grinding sound reminiscent of industrial equipment failure. Crucially, this audio distortion differs fundamentally from the standard Boom Bot audio profile, creating a localized sound-dampening effect that suppresses critical footstep cues within its radius. Competitive player VCTRY light has documented all affected locations through comprehensive video evidence.
'RAZE JUMPSCARE BOOMBOT LINEUPS (LOUD)'
5 really loud boombots that literally would annoy your enemies to a point of muting the game – be aware that it's a bug so do it at your own risk𤫠pic.twitter.com/PLH31M8knG
— light (@lightaims) November 2, 2022
Multiple problematic locations have been confirmed throughout Ascent’s key strategic areas including mid-lane corridors, A-short approach, tree courtyard, and haven sites. Each glitched position generates a deafening cacophony comparable to a failing automotive engine. The intensity reaches levels that can legitimately compromise audio-dependent gameplay elements, presenting potential exploitation avenues for unscrupulous players. Opponents might resort to muting game audio entirely to mitigate the sensory overload, fundamentally altering their competitive approach.
Successfully triggering this bug demands significant preparation and precision. Players must memorize and execute specific throwing trajectories for each problematic surface, a process requiring substantial time investment and practice. Most casual players would find this barrier prohibitive for mere trolling purposes, though dedicated exploiters could potentially leverage it in ranked scenarios. The technique remains viable for obscuring pivotal movement sounds during critical round moments.
Common mistakes when attempting to reproduce this bug include improper angle calculation and insufficient velocity control. Advanced players should focus on consistent release points rather than creative variations to maximize replication success rates. Expect to spend 15-20 minutes practicing each lineup before achieving consistent results.
Regardless of entertainment value, this constitutes a legitimate software defect that will likely receive developer attention. While not severe enough to warrant emergency patching, the issue falls within Riot Games’ standard bug resolution pipeline for upcoming updates. Competitive integrity considerations make eventual remediation inevitable.
The strategic implications extend beyond mere annoyance. In high-level play where audio cues determine engagement outcomes, this bug creates unfair advantages by denying critical information. Players facing exploitation should consider adjusting their Class Guide selections to counter the audio disruption, potentially favoring visual-based agents over sound-dependent operators.
Weapon selection also becomes crucial when dealing with compromised audio environments. Our comprehensive Weapons Unlock guide details alternatives that minimize audio dependency during affected matches.
Is Raze broken in Valorant?Ā

Valorant’s stability record has remained relatively clean recently regarding catastrophic game-breaking issues. However, Raze’s ability kit has demonstrated increased technical vulnerability across multiple updates. Beyond the current audio distortion, previous Boom Bot irregularities included erratic teleporter interactions on Bind map, creating additional balancing challenges for developers. These cumulative issues raise legitimate questions about the agent’s current state in the meta.
For players seeking to master technical mechanics across different FPS titles, our Complete Guide to modern military shooters provides valuable cross-game insights that can improve overall tactical awareness.
The community response has been mixed, with some players finding humor in the situation while competitive participants express frustration. Understanding these broader gameplay dynamics enhances strategic decision-making across your entire shooter portfolio.
Action Checklist
- Memorize confirmed bug locations on Ascent: mid, A-short, tree, haven
- Practice counter-strategies using visual cues when audio is compromised
- Adjust agent selection to favor less audio-dependent operators
- Report bug occurrences through official Riot Games support channels
- Monitor patch notes for bug resolution updates
No reproduction without permissionļ¼Game Guides Online » Players are causing mayhem in Valorant with this Raze bug Understanding Raze's Boom Bot bug on Ascent: gameplay impact, exploitation risks, and Riot's response timeline
