The 2020 LPL Spring Split is back, but is this the right approach?

TL;DR

  • LPL resumed with intensive online Bo3 format after coronavirus delay
  • Viewership dropped significantly compared to LEC and LCS broadcasts
  • Player burnout concerns raised due to compressed schedule and high workload
  • Historical examples from Overwatch League highlight similar challenges
  • Potential solutions include format changes and schedule adjustments

Following an extensive postponement, China’s elite League of Legends competition finally resumed operations, though under dramatically altered circumstances that would test both competitors and organizers.

The COVID-19 outbreak forced the LPL to delay its Spring Split commencement, creating concerns about competitive parity with Western leagues. All seventeen participating organizations, including reigning world champions FunPlus Phoenix, scrambled to arrange transportation for players returning home when the suspension was announced, making the league’s immediate revival appear increasingly unlikely.

In late February, the league organized preliminary scrimmage matches involving five teams: Suning, eStar, JD Gaming, Top Esports, and Victory Five. These practice matches streamed on official platforms but failed to generate typical excitement levels, largely due to absent live audiences and teams competing remotely rather than on traditional stages.

The official restart date was confirmed for March 9, but with a significant modification—all matches would transition to online play rather than occurring in centralized venues. While supporters expressed relief at seeing competitive action resume, significant questions emerged about Riot Games’ management of the complicated return process.

An extremely demanding six-week schedule awaited participants and viewers alike. Daily programming would feature three consecutive best-of-three series until mid-April, with teams competing from their training facilities under referee supervision, except those located in restricted quarantine zones.

“We anticipate encountering unexpected technical complications but will address them promptly as they arise,” league officials stated. “Our commitment remains delivering the thrilling, high-intensity gameplay that defines the LPL brand.”

Beyond connectivity and latency issues inherent to online competition, additional concerns surfaced regarding the league’s operational approach. The most pressing issue involved the extraordinary pressure created by scheduling up to nine individual games daily.

League of Legends fans question format in LPL

Western counterparts LCS and LEC employ best-of-one formats during regular season play for both spring and summer splits. This structure enables teams to compete bi-weekly without experiencing excessive fatigue, while simultaneously allowing fans to consume full days of competition within reasonable timeframes.

Historical adoption of best-of-three matches generated divided opinions among esports enthusiasts. Supporters argued other regions should emulate this approach since extended series better prepare squads for international events and provide more equitable outcomes. Critics countered that the format demanded excessive time commitment from viewers. With three consecutive series scheduled daily to compensate for lost time, the Bo3 structure appears increasingly demanding.

Current Spring Split broadcasting has accumulated approximately thirty-seven hours of airtime. English-language viewership averages roughly 22,000 concurrent viewers, dramatically lower than LCS’s 174,000+ and LEC’s nearly 216,000 average viewers. Multiple factors influence these metrics, including initial unavailability of translated commentary, yet many expected higher engagement from fans eagerly awaiting their teams’ return to competition.

Domestic Chinese viewership appears relatively stable compared to pre-hiatus levels, suggesting regional interest remains strong despite format concerns.

League of Legends fans discuss solutions for LPL after coronavirus

Temporary adoption of best-of-one matches represents one potential solution discussed within the community. Implementing regular rest days between intensive playing sessions offers another approach to mitigate potential burnout.

Chinese esports organizations traditionally maintain more rigorous practice regimens than international counterparts. The Overwatch League’s Shanghai Dragons became infamous not just for their disappointing inaugural season performance but also their grueling training schedules. Management publicly acknowledged requiring players to train up to twelve hours daily, six days weekly—a revelation that prompted fan criticism and subsequent organizational apologies.

LPL competitors may possess greater tolerance for demanding schedules due to cultural training norms and enthusiasm for official match resumption. However, continuous competition without adequate recovery periods could undermine team performances. Determining authentic competitive levels proves challenging given the combination of exhaustive schedules, potential technical issues, and the disruptive mid-season interruption.

The Overwatch League substantially revised its competitive calendar entering its second season after recognizing widespread player exhaustion and stress-related issues. Current scheduling now features reduced weekly match density for all participating teams.

Numerous professional gamers end their careers prematurely due to physical exhaustion, psychological strain, or diminished motivation. Many anticipate LPL participants experiencing similar burnout symptoms from the condensed match schedule, with unclear league support systems for competitor welfare during this demanding period.

Given the substantial catch-up requirements, some community members question whether canceling the Spring Split entirely might prove wiser, allowing teams to recuperate and prepare thoroughly for the Summer Split. This approach would provide valuable preparation time while addressing well-being concerns.

The current situation presents broader questions about sustainable competition structures in global esports. League organizers must balance competitive integrity, viewer engagement, and participant health—a challenge amplified by unprecedented circumstances. Understanding proper class selection strategies from other competitive titles could inform better scheduling approaches.

Effective player management requires recognizing individual limits and implementing protective measures. Organizations might benefit from studying comprehensive guide systems that emphasize balanced training regimens. As seen in successful weapon mastery approaches, sustainable progress often outperforms intensive cramming.

Future league planning should incorporate flexibility for unexpected disruptions, potentially including alternate format options, backup scheduling models, and enhanced player support infrastructure.

Action Checklist

  • Analyze daily viewership patterns across different match formats
  • Monitor player performance metrics for fatigue indicators
  • Evaluate technical performance metrics for online competition
  • Develop contingency scheduling models for future disruptions

No reproduction without permission:Game Guides Online » The 2020 LPL Spring Split is back, but is this the right approach? Analyzing the LPL's controversial return format, player burnout risks, and potential solutions for esports leagues