Doublelift reunites 2016 TSM roster for fans hit by coronavirus

TL;DR

  • Esports personalities created in-house matches to entertain fans during LCS/LEC hiatus
  • Doublelift’s 2016 TSM reunion stream attracted over 40,000 concurrent viewers
  • LEC and LCS events demonstrated strong community engagement despite cancellations
  • Competitive standings were largely settled before the coronavirus forced league suspensions
  • Community-driven content provided crucial emotional support during global health crisis

When competitive League of Legends leagues entered an indefinite hiatus due to coronavirus concerns, the esports ecosystem demonstrated remarkable resilience. Professional players, broadcast talent, and content creators quickly mobilized to fill the entertainment void, launching impromptu in-house matches that captivated thousands of isolated fans seeking connection.

The European league pioneered this community response approach, with prominent figures stepping up to organize casual competitive events. These initiatives proved particularly valuable for maintaining fan engagement during a period when traditional sports and esports faced widespread cancellations across global markets.

Christy “Ender” Frierson emerged as the driving force behind the LEC’s community response, coordinating what would become a two-day marathon of competitive entertainment. He collaborated with beloved personalities including Eefje “Sjokz” Depoortere, whose established credibility helped legitimize these makeshift competitions.

Participation from elite European professionals significantly boosted the events’ appeal. Ramsus “Caps” Winther and Gabriël “Bwipo” Rau, both renowned for their competitive achievements, joined the casual showmatches, drawing thousands of viewers seeking both entertainment and familiar faces during social isolation periods.

The success of these LEC initiatives revealed several key strategies for maintaining community engagement during disruptions: leverage established talent relationships, create low-stakes competitive environments, and maintain consistent scheduling to build audience habits.

Following the European model, North American League of Legends quickly organized its own community events. Ovilee May, already celebrated for her engaging hosting style, spearheaded an LCS in-house competition that attracted remarkable concurrent viewership exceeding 20,000 spectators.

However, the standout performance came from competitor Peter “Doublelift” Peng, whose personal broadcast channel achieved staggering numbers surpassing 40,000 simultaneous viewers. This viewership disparity highlights the powerful draw of individual player brands within the esports landscape.

Streaming analytics from these events reveal important lessons for content creators: personal connections often outperform organizational broadcasts, nostalgia drives significant engagement, and during crises, audiences gravitate toward familiar, trusted personalities.

Doublelift’s viewership triumph stemmed from a masterstroke of nostalgic programming: reuniting the legendary 2016 Team SoloMid lineup. Before Team Liquid’s subsequent dominance reshaped North American League of Legends, this particular TSM configuration was widely considered among the most formidable rosters ever assembled in the region.

The reunion brought together iconic players whose careers have since diverged: Soren “Bjergsen” Bjerg, Dennis “Svenskeren” Johnsen, Kevin “Hauntzer” Yarnell, and Doublelift’s former lane partner Vincent “Biofrost” Wang. Their collective return created powerful nostalgia while delivering semi-competitive gameplay that resonated deeply with quarantined fans.

This approach demonstrates the enduring power of historical team dynamics in esports. Fans not only enjoyed the gameplay but also reconnected with memorable moments from League of Legends history, providing emotional comfort during uncertain times.

As the competitive splits approached their conclusion, the indefinite postponement arrived as particularly disappointing timing. Just before the LCS suspension, Cloud9 experienced its first seasonal defeat against TSM, though their impressive 13-1 record had already mathematically secured top seeding for the playoffs.

Across the Atlantic, G2 Esports had firmly established leadership in the LEC standings, having secured first place positioning ahead of rivals Fnatic. The European championship race remained compelling with G2 holding an 11-3 record while Fnatic and Origen trailed closely at 10-4 each.

The timing of these league suspensions created unique competitive dynamics. Teams that had secured playoff positions faced uncertainty about maintaining competitive sharpness, while organizations on the bubble lost crucial opportunities to improve their standings.

While fans naturally expressed disappointment about major event cancellations, the suspension of LEC and LCS operations represented necessary public health measures for containing outbreak spread. These decisions, though difficult, aligned with global efforts to limit large gatherings and reduce transmission risks.

According to World Health Organization and United States Centers for Disease Control reports referenced during the crisis period, global coronavirus cases had surpassed 175,000 confirmed infections. Though 77,000 individuals had recovered by that point, the pandemic had tragically claimed 6,717 lives worldwide.

During these challenging circumstances, the League of Legends community demonstrated remarkable resilience. Fans could rely on their favorite personalities and players to provide not just entertainment but also community connection and emotional support through shared experiences.

The community’s response highlighted how esports ecosystems can adapt during crises, maintaining fan engagement through innovative content approaches while prioritizing community health and safety above all else.

Action Checklist

  • Identify key community figures and pro players for collaboration opportunities
  • Develop nostalgic programming concepts that leverage historical team dynamics
  • Coordinate streaming schedules to maximize audience reach and engagement
  • Implement engagement tracking to measure community response and adjust strategies
  • Establish consistent content cadence to build audience viewing habits

No reproduction without permission:Game Guides Online » Doublelift reunites 2016 TSM roster for fans hit by coronavirus How esports personalities created community connection through in-house matches during pandemic lockdowns